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Volatile Arsonist // Dire-Strain Anarchist [Innistrad: Double Feature]

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Volatile Arsonist // Dire-Strain Anarchist [Innistrad: Double Feature]

Set: Innistrad: Double Feature
Type: Creature — Human Werewolf
Rarity: Mythic
Cost: {3}{R}{R}
Menace, haste

Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Reverse Type: Creature — Werewolf
Menace, haste Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Set: Innistrad: Double Feature
Type: Creature — Human Werewolf
Rarity: Mythic
Cost: {3}{R}{R}
Menace, haste

Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Reverse Type: Creature — Werewolf
Menace, haste Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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From $0.06

Original: $0.20

-70%
Volatile Arsonist // Dire-Strain Anarchist [Innistrad: Double Feature]

$0.20

$0.06

Description

Set: Innistrad: Double Feature
Type: Creature — Human Werewolf
Rarity: Mythic
Cost: {3}{R}{R}
Menace, haste

Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Reverse Type: Creature — Werewolf
Menace, haste Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

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